Stock Rider, a game that we’ve been developing at Trone, finally launched today. Jeremy Glover put a TON of time into it and was the lead developer. Mark Rickert contributed more code, and Scott Scaggs and Taryl Fultz contributed design, copy. All of us gave lots of input on the gameplay. My primary role was in gameplay development. It was a fun project and I think the end result is quite enjoyable. Give it a try!
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